Announcing Contest for Graphic Designers June 28, 2010
Posted by elearningtyro in : Announcements, Graphic Design , add a commentHello all,
It’s time for the first online contest of this year
This is a contest for graphic designers and other e-learning professionals who are interested in developing graphics. This contest will be open till October 15, 2010. The winner will be selected through an online poll and will receive a prize amount of $20. Click here to view further information about this contest.
Regards,
E-Learning Planet Team
Best E-Learning Bloggers & Blog Posts (Jun 13, 2010 to Jun 19, 2010) June 24, 2010
Posted by elearningtyro in : Announcements , add a commentWe are pleased to announce the best e-learning bloggers and blog posts of the previous week (Jun 13, 2010 to Jun 19, 2010).
Best Bloggers of the Week
The “Best E-Learning Bloggers of the Week” are:
Best Blog Posts of the Week
The “Best E-Learning Blog Posts of the Week” are:
- “Real learning – let’s not confuse it with completing templated exercises” by Charles Jennings.
- “Here are 3 factors you should consider before you plan a training solution” by Sumeet Moghe.
- “10 tips on using tables in your e-learning courses” by Tom Kuhlmann.
- “Challenges with the Cloud” by Manish Mohan.
- “Creating safer peer-to-peer learning experiences” by Eric Davidove.
- “If you build it, will they come?” by Craig Weiss.
- “4 ways to build interactive courses like an e-learning guru” by Jeanette Brooks.
- “10 visual design ideas for designing guru-style e-learning” by David Anderson.
Here are the aspects we look into a blogger or a blog post when selecting the above list.
- The number of informative, innovative, and self blog posts in a week.
- The number of positive comments from visitors.
- Ideas to develop an e-learning course with trenchant instructional design strategies.
- Useful information on the latest technology, news, and events in the e-learning industry.
Congratulations winners!
Best E-Learning Bloggers & Blog Posts (Jun 06, 2010 to Jun 12, 2010) June 18, 2010
Posted by elearningtyro in : Announcements , 1 comment so farWe are pleased to announce the best e-learning bloggers and blog posts of the previous week (Jun 06, 2010 to Jun 12, 2010).
Best Bloggers of the Week
The “Best E-Learning Bloggers of the Week” are:
Best Blog Posts of the Week
The “Best E-Learning Blog Posts of the Week” are:
- “12 user centered issues for sustainability of learning projects in international settings” by Inge de Waard.
- “Designing e-learning for IMPACT” by Lars Hyland.
- “New models for Indian education” by Viplav Baxi.
- “Collecting data from an e-learning pilot” by the Integrated Learning Services team.
- “Text-to-speech overview and NLP quality” by Tony Karrer.
- “E-learning templates” by Connie Malamed.
- “Total cost of ownership for LMS” by the G-Cube Solutions team.
- “Articulate, Moodle, and SCORM” by Joe Deegan.
- “True or False? Using True-False Quiz Questions is a Total Cop Out” by the Mindflash team.
Here are the aspects we look into a blogger or a blog post when selecting the above list.
- The number of informative, innovative, and self blog posts in a week.
- The number of positive comments from visitors.
- Ideas to develop an e-learning course with trenchant instructional design strategies.
- Useful information on the latest technology, news, and events in the e-learning industry.
Congratulations winners!
Best E-Learning Bloggers & Blog Posts (May 30, 2010 to Jun 05, 2010) June 10, 2010
Posted by elearningtyro in : Announcements , 1 comment so farWe are pleased to announce the best e-learning bloggers and blog posts of the previous week (May 30, 2010 to Jun 05, 2010).
Best Bloggers of the Week
The “Best E-Learning Bloggers of the Week” are:
Best Blog Posts of the Week
The “Best E-Learning Blog Posts of the Week” are:
- “Top 7 things to consider before implementing SCORM for mobile devices” by The Upside Learning Solutions team.
- “Future is now: what e-learning pros can learn from interactive marketing” by MariAn Klein.
- “Content commerce: the “Halo” effect for e-Learning through social media” by Shrinivasan.
- “The impact of Internet and web in K-12 education, higher education, and adult education” by Priya Gopalakrishnan.
- “Moodle pros and cons update” by Joe Deegan.
Here are the aspects we look into a blogger or a blog post when selecting the above list.
- The number of informative, innovative, and self blog posts in a week.
- The number of positive comments from visitors.
- Ideas to develop an e-learning course with trenchant instructional design strategies.
- Useful information on the latest technology, news, and events in the e-learning industry.
Congratulations winners!
Top 5 Tips on 3D E-Learning and Training June 8, 2010
Posted by elearningtyro in : Useful Resources , 2commentsThis guest post is contributed by David Gardner, CEO of VenueGen.
3D environments can be incredibly engaging, interactive and cost effective when supported by the right technology and functionality. For several years now, trainers, business professionals and educators have been experimenting with 3D technologies and techniques, and much has been learned. Following is a listing of important tips for any successful 3D e-learning, training or collaborative experience.
- Provide a Road Map
Just as in real life, it is important that your attendees are provided with specific details on the location of the event and how to get there. It’s important to provide attendees with basic steps on how to login to your meeting and how to move around in the world they are using. The first problem that new users in 3D environments tend to face is navigation. How do I get my avatar where I need to be or sit down at that table? Non-gamers have a hard time walking around using arrow keys and tend to collide with things. Having attendees appear already in their seats can minimize many issues. Likewise, flying, teleporting and using portals within a virtual world is also very cool but not the kind of things people want to figure out when late for a meeting or class. Try to look for 3D platforms where navigation and set up is simple, takes minutes. - Make it Real
Realism is an important part of fidelity that addresses how life-like the 3D experience appears. For example, do avatars move in a natural and convincing way? Do they make eye contact when they look at each other? Do their lips move appropriately while speaking? The key to an immersive movie viewing experience is the suspension of disbelief. We have all watched low budget movies with poor and unconvincing graphics and sets. No matter how great the dialogue or story line, you probably struggled to “get into” the movie. The attendee’s mind should have minimal obstacles in accepting the virtual venue and other attendees as reasonable likenesses of what is being simulated. If others appear as flat cartoons incapable of neck movement or the ability to walk without “ice skating”, then the business professional or student is constantly being reminded that the environment is not real. Realism is important because it helps the virtual world to “get out of the way” so that attendees can focus on the goals of the gathering. - Don’t Forget the Props
As any good teacher knows, the more visuals you have the better. The best 3D worlds are those that allow users to mouse click directly on the object, person or content with which they want to interact with and provide the ability to clearly read content from anywhere in a virtual environment. The best interface for viewing content involves two capabilities: first, users should be able to zoom their focus in on content without actually having to move their avatar closer to it. A second important capability for viewing very small content is an in-venue floating window. This technique forces the selected content to enlarge and float in reading position within the 3D environment. - Offer an Alternative for Sound
Many users do not have a headset or are behind firewalls that do not allow them to connect to the Voice Over IP channel required for most virtual worlds. The best dial-in solution is one that turns the attendee’s telephone receiver into a VoIP headset, for all practical purposes, and usually is offered as part of a virtual world training package. - Out-of-World Experience
Make sure your materials are working correctly not only within the virtual world, but outside of it as well. Browsing the Internet and viewing web-base applications is a requirement for most 3D virtual training and meeting platforms. Platforms that have taken the time to integrate the operating system’s native browser into their 3D engine will have much better compatibility and provide a more consistent viewing experience for virtual attendees.
